Fitchner's quest for revenge continues as he and the other Sons of Ares seek out the Golds who have wronged his family. But actions come with repercussions and an elaborate game of cat and mouse is on. A battle of Gold versus Gold erupts further into more than acts of vengeance and becomes the seeds of a revolution.
In an interview, Brown describes the comics medium as "bloodydamn fun."
"Novel writing can be a solitary affair," he continues. "At its best, it is a conversation between the reader and the writer, filled with ambiguity and fleshed out visually by the reader’s mind. But comics are communal. The images are defined, the story tighter, and the crafting a team effort. On the creative side, it was jarring at first (though still more pleasant than film adaptation), but Rik Hoskins (the
writer) and Eli Powell (the artist) made my first experience an uplifting one. The best fun is had in the visuals and the casual worldbuilding even the smallest detail can render."
The Red Rising: Sons of Ares comic prequel trilogy came from Brown's desire to create a story that was accessible to those who had not yet read the first three Red Rising books.
"Since I was expanding the narrative to three more novels," Brown said, "it seemed the most fertile pasture for exploration would be found in a prequel. So much of the Red Rising world is drenched in mythology–past wars, grudges, shadowy origins–that it felt a natural path to take, and a fun exploration to embark upon. In the novels, Ares is a mysterious figure who masterminds a rebellion against his
tyrannical government. Yet he isn’t the focus of the story. His understudy, Darrow, is. I wanted a field more or less empty of the important characters in Red Rising so Ares would have his chance to shine."
RED RISING: SONS OF ARES VOLUME 2: WRATH is availabe now! |