IN A POST-HUMAN WORLD, THE MAN OF MIIUM IS BORNLiving the Line, Diamond Comics, Diamond Book Distribution, and Moonray PBC are proud to present MOONRAY BOOK ONE, the first volume in a bold new science
fantasy graphic novel series written and drawn by Eisner-award-winning author and artist Brandon Graham (PROPHET, KING CITY, RAIN LIKE HAMMERS), and featuring artist Xurxo G. Penalta. Scroll to the bottom of this page for a preview, or CLICK HERE! Moonray Book One will be released in comic book
stores and book stores worldwide in October 2023. The lavishly-produced oversize hardback volume will run 160 pages and will retail for $35 USD.
Since the release of King
City in 2008, Brandon Graham has been known for making the most experimental and stylish action comics in the business, a true international cartoonist with a distinctive and compelling style. Moonray is the culmination of those fifteen years of development, and takes all of his stylistic influences to their pinnacle: graffiti culture, science fiction manga, clean-line European comics, ukiyo-e prints, and collage, all mashed together into one of the most distinctive visual signatures in
comics. Moonray is a daring experiment in world-building, a true graphic epic that began in a truly unusual way. Moonray the graphic novel series shares its name and characters with a surreal 3rd-person multiplayer battle arena game set in a fantastical sci-fi world. Featuring intense combat, stunning visuals, and a world-class
soundtrack, Moonray the game has been in development by the independent game developers Moonray PBC since 2019, and will be available publicly in an arena-combat form this fall of 2023.
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But Moonray was written and drawn almost entirely in reverse of the normal process of a video game “tie-in” book. Rather than fit his comic work
into an existing story and set of rules, Graham was instead hired by Moonray PBC to draw out the ideas at the game's core, to in essence develop the sketched-in ideas that were present before his involvement. Rather than developing a book based on a game, the team is developing a game based on an their own book. Writer/artist Graham takes up the origin story. “The idea for Moonray started with Rodrigo Etcheto and his brother Diego's interest in far future surreal science fiction, which led them to my work.,” says Graham. “The world of It-Ao, the goddess Iltar, and most importantly the idea for miium, the living material that could be absolutely anything, was already in place. They hired me to explore it all.”
“At the same time I was newly living in the desert of Las Vegas, which felt like moving to Mars,” continues Graham. “At the start me and my old friend Farel Dalrymple were doing sketches of all the places and creatures and weapons that could exist in the Moonray universe. Eventually I enlisted Xurxo to draw another story set in the same world.”
“I approached my own pages often without a map of where exactly I'd go next,” continues Graham. “As much as the miium hero was figuring out himself and the world he's found himself in, I was figuring out each week's pages as I went, setting up questions for myself to figure out the following week.”
“We knew from the very beginning that we wanted to develop a style of sci-fi that would be different from anything else out there,” says Moonray PBC CEO Rodrigo Etcheto. “We wanted to explore ideas that touch on surrealism, consciousness and the struggle to know your true nature. But we wanted to set those ideas in a world which would draw gamers and readers in with magnetic visuals. Brandon was the obvious person to create something this
ambitious.”
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Brandon Graham was born in 1976, the grandson of pin-up artist Bill Randall. He grew up in Seattle around a lot of graffiti and comics from all
over the word. His books include KING CITY, MULTIPLE WARHEADS, PROPHET, ROYALBOILER, and RAIN LIKE HAMMERS. Xurxo G Penalta is a Galician artist who’s collaborated with Brandon on KIEM and
PROPHET. He's been published by Image, Dark Horse, IDW, Marvel, and illustrated for multiple music labels and live events. He focuses on science fiction and fantasy artwork in the European clear line style, with late 70s and 80s influences from comics, animation and film. The solicitation text is below. "MOONRAY is gloriously epic, exploding scifi fantasy world daydreams in every wonderful way! I can't think of anything I've enjoyed more in recent memory!" -Michael Allred: Madman, Silver Surfer, Bowie: Stardust, Rayguns and Moonage Daydreams, Red Rocket 7, Superman: Space Age "Moonray is a deeply personal work built on top of a licensed property, that provides a stunning meta-mythical framework for how to live happily in 21st century." — Carson Grubaugh, The Strange Death of Alex Raymond, The Abolition of Man
“Moonray is a heady rich stew of psychedelic science fiction, my favorite kind. And in the skillful hands of Brandon Graham and Xurxo Penalta, it’s served with an unsettling ease in every bite. The perplexing becomes the flavors. It’s joyful to get lost in it.” — J H Williams III, Echolands, Batwoman, The Sandman Overture, Promethea |
In a post-human world, the man of miium is born. Created to avenge a slain goddess, our nameless warrior travels an unrecognizable landscape, constantly evolving with
new wonders and terrors: Zanikam pirates, deadly reflections, a living bridge, and a red tear in the sky. Written and drawn by Eisner-award-winning author and artist Brandon Graham (Prophet, King City, Rain Like Hammers) and featuring artist Xurxo G. Penalta, Moonray presents a mind-altering new dawn for a distant sci-fi future unlike any other. This bold graphic odyssey births the Moonray universe, from comic book to video game and beyond. Living the Line Books is a publisher of dynamic, visually-striking comics and graphic novels, founded in 2020 by writer/illustrator Sean Michael Robinson. Living the Line's graphic novel debut, The Strange Death of Alex Raymond (Dave Sim and Carson Grubaugh) was recently nominated for an Eisner Award, for "Best Reality-Based
Work."
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